The Fairly Oddparents: Breakin' Da Rules -

Timmy uses various gadgets like a boomerang or a magic cannon (GBA version) to fight enemies [13, 18].

Jorgen Von Strangle sentences Timmy and his fairies to 49.5 hours to recover all the missing rule pages [10, 22]. Gameplay Mechanics The Fairly OddParents: Breakin' Da Rules

Blitz Games (PS2/GameCube/Xbox), Helixe (GBA), Gorilla Systems (PC) [5, 22] Publisher: THQ [5, 22] Release Date: November 3, 2003 (North America) [5, 23] Timmy uses various gadgets like a boomerang or

Collecting five allows Timmy to make a wish to solve puzzles or defeat enemies [8]. Crowns: 100 crowns grant an extra life [16, 21]. Crowns: 100 crowns grant an extra life [16, 21]

The game features 10 main levels accessed through items in Timmy's house, which acts as a hub world [16, 25].

Four hidden cards per level unlock bonus content like show clips [21, 25].

Because she possesses the book, Vicky gains fairy wishing power, while Cosmo and Wanda lose theirs [25].