When Wielders clash, the game shifts to a hex-based grid. Unlike its predecessors, the magic system relies on Essence , which is generated by the specific units in your army each turn, rather than a static mana pool.
The game initially featured four distinct factions, with additional factions introduced through DLC: Songs of Conquest
While widely acclaimed, some community feedback has noted a steep difficulty curve in early campaign missions and occasional AI shortcomings. When Wielders clash, the game shifts to a hex-based grid