A prominent example of this concept is the cooperative board game , where players assume the roles of ethical hackers. The game functions as a simulator for several core cybersecurity concepts:
These simulators are often used as pedagogical tools to increase awareness for both technical and non-technical audiences. Simulator pobega prek omreЕѕja
: The "simulator" aspect comes from the game's mechanics, which act as the network administrator. Every round, the network's security state changes—administrators might patch vulnerabilities or decommission servers for forensic investigation. A prominent example of this concept is the