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Project Myriam Вђ“ Life And Explorations [ch3.11 ... ❲Windows Official❳

This feature would move beyond simple stat tracking (like the existing "Drinks," "Drugs," or "Addiction" gauges) by visually and narratively reflecting Myriam’s internal state based on her recent choices.

: Instead of standard narrative text, the "mirror" would alter Myriam's thought bubbles. If she has high Submissiveness , her inner monologue might become more hesitant or questioning; if she has high Independence , her dialogue options could become sharper and more assertive. Project Myriam – Life and Explorations [Ch3.11 ...

: Introduce a recurring scene (perhaps at the end of Chapter 3.11 when she returns home) where Myriam looks in a literal mirror. The renders used here could subtly change—her expression might appear more weary if she's being manipulated, or more confident if she's thriving—allowing players to "see" her evolution. This feature would move beyond simple stat tracking

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