If you are looking to develop or mod a new feature into this version of the game, here are several community-requested ideas and existing mod functionalities for inspiration: 🛠️ Advanced Alchemy Tools
: A mechanic where players can identify a "Hidden Need" from customer dialogue (e.g., clicking the word "itchy" to suggest a secondary effect) to increase the potion's value. Potion.Craft.Alchemist.Simulator.v1.0.2.rar
: Expanding the currently aesthetic-only labeling system to include more bottle types and functional organization. ✨ Potion Utility Effects All mods | Thunderstore - The Potion Craft Mod Database If you are looking to develop or mod
: A feature to recycle excess ingredients by turning them into fertilizer over several days. : A quality-of-life feature to make customers transparent
: A quality-of-life feature to make customers transparent or invisible so the player can easily grab pre-made potions displayed on shelves behind them.
: Mechanisms to combine multiple ingredients into a new type or separate one ingredient into several distinct paths.
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