Use the Material Editor plugin to apply the specific texture files (often .png or custom mat files) included in the Hana MaF set.
Make sure the files were placed specifically in UserData/body or the corresponding folder required by the modder. To give you more specific instructions, could you tell me:
Move the extracted files into the game folder. Usually, this is: .../HoneySelect2/BepInEx/ (For textures/plugins) .../HoneySelect2/UserData/ (For character meshes)
are you installing this for (e.g., HoneySelect 2, Koikatsu)? Did the download include a readme file ?
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