Generic Roleplay Gaem Auto: Farm Script
It maximizes the "money per minute" by eliminating travel time between tasks.
Tweens the character to the nearest active job objective. Generic Roleplay Gaem Auto Farm Script
Automatically fires the ProximityPrompt or ClickDetector . It maximizes the "money per minute" by eliminating
local function autoFarmJob() while _G.AutoFarmActive do -- Find the nearest 'Task' part in the workspace local target = findNearestJobPoint() if target then -- Move to target using TweenService for smoothness local tween = TweenService:Create(HumanoidRootPart, TweenInfo.new(1), {CFrame = target.CFrame}) tween:Play() tween.Completed:Wait() -- Trigger the interaction (ProximityPrompt) local prompt = target:FindFirstChildOfClass("ProximityPrompt") if prompt then fireproximityprompt(prompt) -- Uses executor-specific function end end task.wait(math.random(1, 3)) -- Human-like delay end end Use code with caution. Copied to clipboard local function autoFarmJob() while _G
Should we add an function to store the earned cash safely in a bank, or focus on a Teleport Map for faster travel?
You can easily swap the "target" from pizza boxes to trash cans or cash registers.




































































