: Iterate on the basic feel and spatial layout.

: Write a brief technical and design description.

: Sam fires a magnetic tether. It only sticks to metallic "Retro-Tech" surfaces. While tethered, Sam’s momentum is preserved, allowing for wide swings.

: How NPCs or systems react to this feature.

: Observe unbiased players to see if the feature meets expectations. Example: "The Magnet-Grapple" (Atomic Sam Style)

: "The player never touches the ground unless they want to."