A progression loop where players earn currency through deliveries to upgrade parts, buy new trucks, and manage fuel/maintenance costs.
Implementation of advanced suspension, weight distribution, and friction models to simulate the feel of a multi-ton vehicle. FiИ™ier: My.Truck.Game.zip ...
Basic drivable chassis and a small testing map. A progression loop where players earn currency through
Integration of the cargo system and damage physics. buy new trucks
/Scripts/Physics : C# or C++ controllers for axle torque and braking. /UI : Dashboards and HUD elements.
The goal of this development cycle is to ensure a stable framerate while maintaining high visual fidelity. Future iterations will focus on multiplayer "convoy" modes and modding support.
The My.Truck.Game.zip package contains the core directory structure, including: /Assets/Models : High-poly truck interiors and exteriors.