: Added a critical (!) indicator for buildings with full storage to help players identify production bottlenecks.
: New indicators were added to show environmental fertility modifiers when placing crop fields. Expanding existing fields also began properly adjusting weed levels and fertility instead of just inheriting the original field's values. Farthest Frontier v0.7.6 Early Access
: Maintenance costs began accumulating seasonally rather than monthly, giving players more breathing room to manage resources for repairs. : Added a critical (