Emucr-punes64.wip.d3d9 (4).zip Direct

Verify that settings are saved on exit (ensure "Save settings on exit" is checked in the settings menu).

Here is a development piece focused on setting up, testing, and optimizing this specific WIP build: Development Report: puNES (WIP D3D9) Optimization Target: puNES (Qt-based NES/NSF emulator). Version: WIP (Work in Progress), Windows 64-bit. Backend: D3D9 (Direct3D 9). Environment: Windows 7/10/11 x64. EmuCR-punes64.wip.d3d9 (4).zip

Extract EmuCR-punes64.wip.d3d9 (4).zip to a dedicated folder. Since this is a WIP build, ensure it is not overwritten by future EmuCR automated builds unless intended. 2. Key Features to Leverage Verify that settings are saved on exit (ensure

Features input configuration, save states, and screenshot capability. 3. Development/Testing Checklist Backend: D3D9 (Direct3D 9)

Test switching between fullscreen ( Alt+Enter ) and windowed modes to ensure the D3D9 wrapper holds up.

puNES is recognized as a high-accuracy Nintendo Entertainment System (NES) emulator.

NTSC filters (Composite, S-Video, RGB) can sometimes narrow screen width unexpectedly in fullscreen; try switching to standard scaling filters like hq3x or xBRZ if display issues occur.